import { TileType } from "../game/type/Enum";

/**
 * 游戏配置
 */
export default class GameConfig {
    /** 行数 */
    public static row: number = 8;
    /** 列数 */
    public static col: number = 8;
    /** 方格尺寸 */
    public static size: number = 70;
    /** 间隔 */
    public static spacing: number = 5;
    /** 边距 */
    public static padding: number = 5;
    /** 方格类型集合 */
    public static types: TileType[] = [1, 2, 3, 4, 5];
}
